I am a PhD student in the School of Computer Science and Statistics (SCSS) at Trinity College Dublin. I work for the Adapt Center which is funded by Science Foundation Ireland as well as a number of industry partners.
Sometimes I like to make interesting things.
I am currently conducting research into the effectiveness of Named Entity Disambiguation as an Information Extraction tool for cultural heritage collections. Typically when we perform entity disambiguation, we do so with the aid of information contained in a Knowledge Base such as DBpedia or YAGO. However, these general Knowledge Bases are unsuitable for working with the kinds of specialized archives we see in cultural heritage. I am interested in discovering new ways working with these collections given their unique characteristics.
Below (in no particular order) is a list of papers which I have found particularly enjoyable, interesting or otherwise helpful in the pursuit of my PhD. If what I do sounds interesting to you, definitely consider giving these a look.
|||Ratinov, Lev, et al. "Local and global algorithms for disambiguation to wikipedia." Proceedings of the 49th Annual Meeting of the Association for Computational Linguistics: Human Language Technologies-Volume 1. Association for Computational Linguistics, 2011. [ bib ]|
|||Cormac Hampson, Eoin Bailey, Gary Munnelly, Séamus Lawless, and Owen Conlan. Dynamic personalisation for digital cultural heritage collections. In UMAP Workshops, 2013. [ bib ]|
|||Maristella Agosti, Owen Conlan, Nicola Ferro, Cormac Hampson, and Gary Munnelly. Interacting with digital cultural heritage collections via annotations: the cultura approach. In Proceedings of the 2013 ACM symposium on Document engineering, pages 13-22. ACM, 2013. [ bib ]|
|||Nicola Ferro, Gary Munnelly, Cormac Hampson, and Owen Conlan. Fostering interaction with cultural heritage material via annotations: the fast-cat way. In Italian Research Conference on Digital Libraries, pages 41-52. Springer Berlin Heidelberg, 2013. [ bib ]|
|||Cormac Hampson, Gary Munnelly, Eoin Bailey, Séamus Lawless, and Owen Conlan. Improving user control and transparency in the digital humanities. In Culture and Computing (Culture Computing), 2013 International Conference on, pages 196-197. IEEE, 2013. [ bib ]|
|||Gary Munnelly, Cormac Hampson, N Ferro, and O Conlan. The fast-cat: Empowering cultural heritage annotations. Proceedings of Digital Humanities, 2013. [ bib ]|
|||Gary Munnelly, Cormac Hampson, Seamus Lawless, and Owen Conlan. The cultura portal. In International Conference on Theory and Practice of Digital Libraries, pages 155-158. Springer International Publishing, 2013. [ bib ]|
|||Christina M Steiner, Maristella Agosti, Mark S Sweetnam, Eva-C Hillemann, Nicola Orio, Chiara Ponchia, Cormac Hampson, Gary Munnelly, Alexander Nussbaumer, Dietrich Albert, et al. Evaluating a digital humanities research environment: the cultura approach. International Journal on Digital Libraries, 15(1):53-70, 2014. [ bib ]|
|||Owen Conlan, Alexander O'Connor, Órla Ní Loinsigh, Gary Munnelly, Séamus Lawless, and Rachel Murphy. Revolutionary entities: Turning data into knowledge to drive personalized exploration of the irish rising of 1916. In Big Data (Big Data), 2014 IEEE International Conference on, pages 32-38. IEEE, 2014. [ bib ]|
|||Cormac HAMPSON, Gary MUNNELLY, Eoin BAILEY, Séamus LAWLESS, and Owen CONLAN. The cultura pipeline for digital humanities research. [ bib ]|
|||Gary Munnelly, Alexander O.Connor, Jennifer Edmond, and Séamus Lawless. Finding meaning in the chaos. [ bib ]|
|||Gary Munnelly, Kevin Koidl, and Séamus Lawless. Exposing ourselves: Displaying our cultural assets for public consumption. In ACHS@ JCDL, 2016. [ bib ]|
|||Gary Munnelly, Cormac Hampson, Séamus Lawless, Maristella Agosti, and Owen Conlan. The cultura project: Supporting next generation interaction with digital cultural heritage collections. [ bib ]|
|||Simon Hengchen, Alexander O.Connor, Gary Munnelly, Jennifer Edmond, and Long Room Hub. Comparing topic model stability across language and size. In Proceedings of the Japanese Association for Digital Humanities Conference 2016, 2016. [ bib ]|