Computer Science & BusinessCourse Structure
In the Junior Freshman (first) year, students take a number of subjects in business and computer science areas. Students take three business subjects: Introduction to organisations and management; Introduction to economic policy; and Statistical analysis I. Students take five computer science subjects: Mathematics; Introduction to programming (e.g. development of Java applications); Programming project; Introduction to computing; and Business computing systems.
In the Senior Freshman (second) year, students take a number of mandatory subjects but are offered some choice of subjects in computer science. Students take six mandatory business subjects (half year courses): Organisational Behaviour; Principles of marketing; Introduction to Accounting; Financial Analysis; Introduction to Finance; Introduction to Operations Management.
Students take the following computer science subjects: Programming techniques (algorithms, design patterns etc.); Software engineering programming project and Information management, and a choice of either Systems programming (e.g. development of C/C++ applications) or Systems analysis and design.
In the Junior Sophister (third) year, students take a combination of subjects, of which one third must be from business, one third from computer science and one third from either. The subject choices are drawn from a list of optional modules as follows:
Computer science module choicesApplied probability; Symbolic programming; Software engineering; Information management; Software engineering group project; Artificial Intelligence; Telecommunications; Compiler design; e-Business; Functional Programming; Concurrent Systems; Computational Mathematics.
Business module choicesHuman Resource Management; Marketing Management; Financial and Management Accounting; Applied Finance; Organisation Theory; Services & Information Management; Business in Society; Innovation, Entrepreneurship and New Venture Development
In the Senior Sophister (fourth) year, students take a combination of subjects, of which a quarter must be from business, a quarter from computer science, the computer science final-year project and the remaining subjects drawn from a list of optional modules as follows:
Computer Science module choicesAdvanced telecommunications; Fuzzy logic; Distributed systems; Human factors; Computer graphics; Computer vision; Advanced compiler design; Artificial Intelligence; Strategic Information Systems.
Business module choicesInternational Business & the Global Economy; Exploring Organisational Experience; Financial Reporting and Analysis; Financial Markets and the Corporate Sector; Advances in Marketing Theory and Practice; Social Entrepreneurship and Social Innovation: organisation & management; Managing New Product Development.