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Publications

Year Authors Title
  2018 Katja Zibrek, Elena Kokkinara, Rachel McDonnell The Effect of Realistic Appearance of Virtual Characters in Immersive Environments - Does the Character's Personality Play a Role? IEEE Transactions on Visualization and Computer Graphics, 224(4), pp1681-1690 . DOI: http://dx.doi.org/10.1109/TVCG.2018.2794638
  2018 Emma Carrigan, Ludovic Hoyet, Rachel McDonnell, Quentin Avril A Preliminary Investigation into the Impact of Training for Example-Based Facial Blendshape Creation Eurographics 2018 - Short Papers
  2018 Ylva Ferstl, Rachel McDonnell Investigating the use of recurrent motion modelling for speech gesture generation 18th International Conference on Intelligent Virtual Agents, pp93-98. DOI: http://dx.doi.org/10.1145/3267851.3267898
  2018 Ylva Ferstl, Rachel McDonnell A perceptual study on the manipulation of facial features for trait portrayal in virtual agents 18th International Conference on Intelligent Virtual Agents, pp281-288. DOI: http://dx.doi.org/10.1145/3267851.3267891
  2018 Ilaria Torre, Emma Carrigan, Killian McCabe, Rachel McDonnell, Naomi Harte Survival at the museum: A cooperation experiment with emotionally expressive avatars International Conference on Multimodal Interaction (ICMI), pp423-427
  2017 Zibrek, K. and Kokkinara, E. and McDonnell, R. Don't stand so close to me: Investigating the effect of control on the appeal of virtual humans using immersion and a proximity-based behavioral task SAP '17 Proceedings of the ACM Symposium on Applied Perception , pp3-. DOI: http://dx.doi.org/10.1145/3119881.3119887
  2017 Kerstin Ruhland, Mukta Prasad, Rachel McDonnell Data-driven approach to synthesizing facial animation using motion capture IEEE Computer Graphics and Applications, 37(4), pp30-41. DOI: http://dx.doi.org/10.1109/MCG.2017.3271467
  2017 Ylva Ferstl, Elena Kokkinara, Rachel McDonnell Facial features of non-player creatures can influence moral decisions in video games ACM Transactions on Applied Perception, 15(1), pp4-. DOI: http://dx.doi.org/10.1145/3129561
  2017 Joao P. Cabral, Benjamin R. Cowan, Katja Zibrek, Rachel McDonnell The influence of synthetic voice on the evaluation of a virtual character Interspeech , 2017-August, pp229 -233. DOI: http://dx.doi.org/10.21437/Interspeech.2017-325
  2016 Pisut Wisessing and John Dingliana and Rachel McDonnell Perception of Lighting and Shading for Animated Virtual Characters SAP '16 Proceedings of the ACM Symposium on Applied Perception , pp1-5
  2016 Carrigan E, Kokkinara E, Gheorghe F, Houlier M, Donikian S, McDonnell R Crowd appearance affects player performance in game combat scenarios , pp187-192. DOI: http://dx.doi.org/10.1145/2994258.2994273
  2016 Costigan T, Gerdelan A, Carrigan E, McDonnell R Improving blendshape performance for crowds with GPU and GPGPU Techniques , pp73-78. DOI: http://dx.doi.org/10.1145/2994258.2994275
  2016 Ylva Ferstl, Elena Kokkinara, Rachel McDonnell Do I trust you, abstract creature?: A study on personality perception of abstract virtual faces SAP '16 Proceedings of the ACM Symposium on Applied Perception , pp39-43. DOI: http://dx.doi.org/10.1145/2931002.2931014
  2015 Kerstin Ruhland, Christopher E. Peters, Sean Andrist, Jeremy B. Badler, Norman I. Badler, Michael Gleicher, Bilge Mutlu, Rach... A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception Computer Graphics Forum, 34(6), pp299-326 . DOI: http://dx.doi.org/10.1111/cgf.12603
  2015 Eduard Zell, Carlos Aliaga, Adrian Jarabo, Katja Zibrek, Diego Gutierrez, Rachel McDonnell, Mario Botsch To Stylize or not to Stylize? Effect of Shape and Material Stylization on the Perception of Computer Generated Faces ACM Transactions on Graphics (SIGGRAPH Asia 2015), 34(6), pp184:1-184:12
  2015 Katja Zibrek, Ludovic Hoyet, Kerstin Ruhland, Rachel McDonnell Exploring the Effect of Motion Type and Emotions on the Perception of Gender in Virtual Humans ACM Transactions on Applied Perception, 12(3), pp11
  2015 Zibrek K, McDonnell R Evaluating the uncanny valley with the implicit association test , pp135-. DOI: http://dx.doi.org/10.1145/2804408.2814179
  2015 Costigan T, McDonnell R Speech independent emotion transfer for virtual faces FAA '15: Proceedings of Facial Analysis, and Animation, 11-September-2015. DOI: http://dx.doi.org/10.1145/2813852.2813862
  2015 Elena Kokkinara, Rachel McDonnell The effect of animation realism on face ownership and engagement FAA '15: Proceedings of Facial Analysis, and Animation, 11-September-2015. DOI: http://dx.doi.org/10.1145/2813852.2813863
  2015 Ruhland K, Zibrek K, McDonnell R Perception of personality through eye gaze of realistic and cartoon models , pp19-23. DOI: http://dx.doi.org/10.1145/2804408.2804424
  2015 Elena Kokkinara, Rachel McDonnell Animation realism affects perceived character appeal of a self-virtual face , pp221-226. DOI: http://dx.doi.org/10.1145/2822013.2822035
  2014 Costigan, T., Prasad, M., McDonnell, R. Facial retargeting using neural networks Motion in Games 2014, MIG 2014, pp31-38. DOI: http://dx.doi.org/10.1145/2668064.2668099
  2014 Katja Zibrek, Rachel McDonnell Does render style affect perception of personality in virtual humans? SAP '14 Proceedings of the ACM Symposium on Applied Perception, pp111-115. DOI: http://dx.doi.org/10.1145/2628257.2628270
  2014 Kerstin Ruhland, Sean Andrist, Jeremy B. Badler, Christopher E. Peters, Norman I. Badler, Michael Gleicher, Bilge Mutlu, Rach... Look me in the eyes: A survey of eye and gaze animation for virtual agents and artificial systems Eurographics State-of-the-Art Reports (EG '14 STARs), pp69-91
  2013 Kajta Zibrek, Ludovic Hoyet, Kerstin Ruhland, Rachel McDonnell Evaluating the Effect of Emotion on Gender Recognition in Virtual Humans ACM Symposium on Applied Perception, pp45-49. DOI: http://dx.doi.org/10.1145/2492494.2492510
  2013 Cathy Ennis, Ludovic Hoyet, Arjan Egges, Rachel McDonnell Emotion Capture: Emotionally Expressive Characters for Games ACM SIGGRAPH Conference on Motion in Games, pp53-60. DOI: http://dx.doi.org/10.1145/2522628.2522633
  2012 Rachel McDonnell Appealing Virtual Humans Motion in Games, pp102-111. DOI: http://dx.doi.org/10.1007/978-3-642-34710-8_10
  2012 Rachel McDonnell, Martin Breidt, and Heinrich Bulthoff Render me Real? Investigating the Effect of Render Style on the Perception of Animated Virtual Humans ACM Transaction on Graphics (SIGGRAPH 2012), 31(4), pp99:1-99:11. DOI: http://dx.doi.org/10.1145/2185520.2185587
  2012 Ludovic Hoyet, Rachel McDonnell, Carol O'Sullivan Push it Real: Perceiving Causality in Virtual Interactions ACM Transaction on Graphics (SIGGRAPH 2012), 31(4), pp90:1-90:9. DOI: http://dx.doi.org/10.1145/2185520.2185586
  2012 Hoyet, L. , Ryall, K. , McDonnell, R. , O'Sullivan, C. Sleight of hand: Perception of finger motion from reduced marker sets 16th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pp79-86. DOI: http://dx.doi.org/10.1145/2159616.2159630
  2012 Ludovic Hoyet, Kenneth Ryall, Rachel McDonnell and Carol O'Sullivan Perception of finger motion from reduced marker sets ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D'12), pp79-86
  2012 McDonnell R, Sundstedt V Introduction to special issue SAP 2012 ACM Transactions on Applied Perception, 9(3). DOI: http://dx.doi.org/10.1145/2325722.2325723
  2012 McDonnell R, Sundstedt V Proceedings, SAP 2012 - ACM Symposium on Applied Perception: Preface Proceedings, SAP 2012 - ACM Symposium on Applied Perception, pp6-
  2010 McHugh, J.E., McDonnell, R., O'Sullivan, C. & Newell, F.N. Perceiving emotion in crowds: the role of dynamic body postures on the perception of emotion in crowded scenes Experimental Brain Research., 204(3), pp361-372. DOI: http://dx.doi.org/10.1007/s00221-009-2037-5
  2010 McDonnell, R. and M. Breidt Face Reality: Investigating the Uncanny Valley for virtual faces 3rd ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia 2010)
  2010 R. McDonnell, C. O'Sullivan Movements and voices affect perceived sex of virtual conversers ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualisation (APGV’10) , pp25-128. DOI: http://doi.acm.org/10.1145/1836248.1836272
  2010 Martin Prazak, Rachel McDonnell, Carol O'Sullivan Perceptual Evaluation of Human Animation Timewarping SIGGRAPH Asia 2010 Conference on Sketches & Applications. DOI: http://dx.doi.org/10.1145/1899950.1899980
  2010 Cathy Ennis, Rachel McDonnell, Carol O'Sullivan Seeing is Believing: Body Motion Dominates in Multisensory Conversations ACM Transactions on Graphics (SIGGRAPH 2010), 29(3). DOI: http://dx.doi.org/10.1145/1833351.1778828
  2010 McHugh, JE, McDonnell, R, O'Sullivan, C & Newell, FN Perceiving emotion in crowds: The role of dynamic body postures on the perception of emotion in crowded scenes Experimental Brain Research, , 204(3)
  2009 McDonnell, Rachel and Ennis, Cathy and Dobbyn, Simon and O'Sullivan, Carol Talking bodies: Sensitivity to desynchronization of conversations ACM Transactions on Applied Perception, 6(4), pp22-1-22-8. DOI: http://doi.acm.org/10.1145/1609967.1609969
  2009 Rachel McDonnell, Sophie Joerg, Joanna McHugh, Fiona N. Newell, Carol O'Sullivan Investigating the role of body shape on the perception of emotion ACM Transactions on Applied Perception, 6(3), pp1-11. DOI: http://doi.acm.org/10.1145/1577755.1577757
  2009 Rachel McDonnell, Micheal Larkin, Benjamin Hernandez, Isaac Rudomin, Carol O'Sullivan Eye-catching Crowds: Saliency based selective variation ACM Transactions on Graphics (SIGGRAPH 2009), 28(3). DOI: http://dx.doi.org/10.1145/1576246.1531361
  2009 Rachel McDonnell, Sophie Joerg, Jessica K. Hodgins, Fiona Newell, and Carol O'Sullivan Evaluating the effect of motion and body shape on the perceived sex of virtual characters ACM Transactions on Applied Perception, 5(4), pp1-14. DOI: http://doi.acm.org/10.1145/1462048.1462051
  2009 Martin Prazak, Rachel McDonnell, Ladislav Kavan, and Carol O'Sullivan A perception based metric for comparing human motion Eurographics Ireland Workshop, pp75-80
  2008 Rachel McDonnell, Micheal Larkin, Simon Dobbyn, Steven Collins and Carol O'Sullivan Clone Attack! Perception of Crowd Variety ACM Transactions on Graphics (SIGGRAPH 2008), 27(3), pp1-8. DOI: http://dx.doi.org/10.1145/1360612.1360625
  2008 Christopher Peters, Cathy Ennis, Rachel McDonnell, Carol O' Sullivan Crowds in Context: Evaluating the Perceptual Plausibility of Pedestrian Orientations Eurographics 2008 Short Papers Proceedings, pp33-36
  2008 McDonnell, R., Larkin, M., Dobbyn, S., Collins, S. and O'Sullivan, C. Clone Attack! Perception of Crowd Variety ACM Transactions on Graphics, 27(3). DOI: http://dx.doi.org/10.1145/1360612.1360625
  2008 Rachel McDonnell, Sophie Jörg, Joanna McHugh, Fiona Newell and Carol O'Sullivan Evaluating the emotional content of human motions on real and virtual characters ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV'08), pp67-74. DOI: http://doi.acm.org/10.1145/1394281.1394294
  2007 Rachel McDonnell, Simon Dobbyn, Carol O'Sullivan Pipeline for Populating Games with Realistic Crowds International Journal of Intelligent Games and Simulation, 4(2), pp1-15
  2007 Rachel McDonnell, Sophie Joerg, Jessica Hodgins, Fiona Newell, Carol O'Sullivan Virtual Shapers & Movers: Form and Motion affect Sex Perception APGV'07: ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization, 253, pp7 - 10 . DOI: http://dx.doi.org/10.1145/1272582.1272584

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