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Year Authors Title
  2022 Merriman Niamh A., Roudaia Eugenie, Ondřej Jan, Romagnoli Matteo, Orvieto Ivan, O’Sullivan Carol, Newell Fiona N. “CityQuest,” A Custom-Designed Serious Game, Enhances Spatial Memory Performance in Older Adults Frontiers in Aging Neuroscience, 14. DOI:
  2022 Goksu Yamac and Carol O'Sullivan FauxThrow: Exploring the Effects of Incorrect Point of Release in Throwing Motions ACM Symposium on Applied Perception 2022. DOI:
  2022 Carol O'Sullivan Augmented/mixed reality technologies for food: A review Trends in Food Science & Technology, 124, pp182--194. DOI:
  2022 Carol O'Sullivan State of the art in telepresence ACM SIGGRAPH 2022 Courses. DOI:
  2021 Goksu Yamac, Niloy J. Mitra and Carol O'Sullivan Detecting the Point of Release of Virtual Projectiles in AR/VR 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp563-564. DOI:
  2019 Nakamura Y.C, O'Sullivan C.A, Pollard N.S Effect of Object and Task Properties on Bimanual Transport Journal of Motor Behavior, 51(3), pp245-258. DOI:
  2019 O'Sullivan, C. and Pettré, J. Foreword to the Special Section on Motion in Games Computers and Graphics (Pergamon), 78. DOI:
  2018 Niamh A. Merriman, Jan Ondrej, Alicia Rybicki, Eugenie Roudaia, Carol O’Sullivan and Fiona N. Newell Crowded environments reduce spatial memory in older but not younger adults Psychological Research, 82, pp407-428. DOI:
  2017 Marine Taffou, Jan Ondřej, Carol O’Sullivan, Olivier Warusfel, Stéphanie Dubal, Isabelle Viaud-Delmon Multisensory aversive stimuli differentially modulate negative feelings in near and far space Psychological Research, 81(4), pp764-776. DOI:
  2017 Marine Taffou, Jan Ondrej, Carol O’Sullivan, Olivier Warusfel, Isabelle Viaud-Delmon Judging crowds' size by ear and by eye in virtual reality Journal on Multimodal User Interfaces, 11(1), pp57-65. DOI:
  2017 He Wang, Jan Ondrej and Carol O'Sullivan Trending paths: a new semantic-level metric for comparing simulated and read crowd data IEEE transactions on visualization and computer graphics, 23(5), pp1454-1464. DOI:
  2017 Alexanderson, S. and O'sullivan, C. and Neff, M. and Beskow, J. Mimebot-investigating the expressibility of non-verbal communication across agent embodiments ACM Transactions on Applied Perception, 14(4). DOI:
  2017 Shi, Y. and Ondrej, J. and Wang, H. and O'Sullivan, C. Shape up! Perception based body shape variation for data-driven crowds Virtual Humans and Crowds for Immersive Environments Conference, pp7935623-. DOI:
  2017 Alexanderson, S., O'Sullivan, C., Beskow, J. Real-time labeling of non-rigid motion capture marker sets Computers and Graphics (Pergamon), 69, pp59-67. DOI:
  2016 Merriman, Niamh A; Ondrej, Jan; Roudaia, Eugenie; O’Sullivan, Carol; Newell, Fiona N; Familiar environments enhance object and spatial memory in both younger and older adults Experimental Brain Research, 234(6), pp1555–1574. DOI:
  2016 He Wang, Jan Ondrej, and Carol O'Sullivan Path patterns: analyzing and comparing real and simulated crowds Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D '16), pp49-57. DOI:
  2016 Chonhyon Park, Jan Ondřej, Max Gilbert, Kyle Freeman, Carol O'Sullivan HI Robot: Human Intention-aware Robot Planning for Safe and Efficient Navigation in Crowds IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS). DOI:
  2016 Jan Ondřej, Cathy Ennis, Niamh A Merriman, Carol O’sullivan FrankenFolk: Distinctiveness and attractiveness of voice and motion ACM Transactions on Applied Perception, 13(4). DOI:
  2016 Wang, Y., Ruhland, K., Neff, M., O'Sullivan, C. Walk the talk: Coordinating gesture with locomotion for conversational characters Computer Animation and Virtual Worlds, 27, pp369–377 . DOI:
  2016 Simon Alexanderson, Carol O'Sullivan, and Jonas Beskow Robust online motion capture labeling of finger markers 9th International ACM Conference on Motion in Games (MIG '16. DOI:
  2016 He Wang and Carol O'Sullivan Globally continuous and non-markovian activity analysis from Videos European Conference on Computer Vision (ECCV), 9909, pp527-544. DOI:
  2016 Park, C. and Ondřej, J. and Gilbert, M. and Freeman, K. and O'Sullivan, C. HI robot: Human intention-aware robot planning for safe and efficient navigation in crowds (7759511), pp3320-3326. DOI:
  2015 H Kiiski, L Hoyet, AT Woods, C O'Sullivan, FN Newell Strutting Hero, Sneaking Villain: Utilizing Body Motion Cues to Predict the Intentions of Others ACM Transactions on Applied Perception, 13(1), pp1-21. DOI:
  2015 Tan, M., Lalonde, J.-F., Sharan, L., Rushmeier, H., O'Sullivan, C. The perception of lighting inconsistencies in composite outdoor scenes ACM Transactions on Applied Perception, 12(4), pp18:1-18:18. DOI:
  2015 Chapiro, Alexandre; O'Sullivan, Carol; Jarosz, Wojciech; Gross, Markus; Smolic, Aljoscha; Stereo from Shading Eurographics Symposium on Rendering (EGSR'15, E&I track), pp1-5. DOI:
  2015 Lee, Yoonsang; Lee, Kyungho; Kwon, Soon-Sun; Jeong, Jiwon; O'Sullivan, Carol; Park, Moon Seok; Lee, Jehee; Push-recovery stability of biped locomotion ACM Transactions on Graphics (TOG), 34(6), pp180:1-180:10. DOI:
  2015 Ennis, Cathy; Hoyet, Ludovic; O’Sullivan, Carol; Eye-tracktive: Measuring attention to body parts when judging human motions Eurographics 2015 (Short papers), pp37-40. DOI:
  2015 Aliaga, Carlos; O'Sullivan, Carol; Gutierrez, Diego; Tamstorf, Rasmus; Sackcloth or silk?: the impact of appearance vs dynamics on the perception of animated cloth ACM SIGGRAPH Symposium on Applied Perception, pp41-46. DOI:
  2015 Taffou, Marine; Ondrej, Jan; O’Sullivan, Carol; Warusfel, Olivier; Dubal, Stéphanie; Viaud-Delmon, Isabelle; Auditory-visual virtual environment for the treatment of fear of crowds Virtual Reality International Conference: Laval Virtual (VRIC'15) - Laval Virtual, pp1-3. DOI:
  2014 Vicovaro, M., Hoyet, L., Burigana, L., O'Sullivan, C. Perceptual evaluation of motion editing for realistic throwing animations ACM Transactions on Applied Perception, 11(2), pp10:1-10:23. DOI:
  2014 Chapiro, A., Diamanti, O., Poulakos, S., O'Sullivan, C., Smolic, A., Gross, M. Perceptual evaluation of cardboarding in 3D content visualization Proceedings of the ACM Symposium on Applied Perception, SAP 2014, pp47-50
  2014 Chapiro, Alexandre; Diamanti, Olga; Poulakos, Steven; O'Sullivan, Carol; Smolic, Aljoscha; Gross, Markus; Perceptual evaluation of cardboarding in 3D content visualization ACM Symposium on Applied Perception (SAP'14), pp47-50. DOI:
  2014 Won, Jungdam; Lee, Kyungho; O'Sullivan, Carol; Hodgins, Jessica K; Lee, Jehee; Generating and ranking diverse multi-character interactions ACM Transactions on Graphics (TOG), 33(6), pp209:1-209:12. DOI:
  2013 Seol, Y. , O'Sullivan, C. , Lee, J Creature features: Online motion puppetry for non-human characters 12th ACM SIGGRAPH , pp213-222-. DOI:
  2013 Hoyet, Ludovic; Ryall, Kenneth; Zibrek, Katja; Park, Hwangpil; Lee, Jehee; Hodgins, Jessica; O'Sullivan, Carol; Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodies ACM Transactions on Graphics, 32(6), pp204-. DOI:
  2013 Kiiski, H., Hoyet, L., Cullen, B., O'Sullivan, C., Newell, F.N Perception and prediction of social intentions from human body motion ACM Symposium on Applied Perception, pp134-. DOI:
  2013 Roudaia, E., Hoyet, L., McGovern, D., O'Sullivan, C., Newell, F.N. Effects of ageing and sound on perceived timing of human interactions SAP 2013: ACM Symposium on Applied Perception, pp123. DOI:
  2012 Vicovaro, M. , Hoyet, L. , Burigana, L. , O'Sullivan, C Evaluating observers' sensitivity to errors in human and physical throws 2012 ACM Symposium on Applied Perception, SAP 2012, pp122-. DOI:
  2012 Adrian Jarabo, Tom Van Eyck, Veronica Sundstedt, Kavita Bala, Diego Gutierrez and Carol O'Sullivan Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes Computer Graphics Forum, 31(2), pp565-574. DOI:
  2012 Cathy Ennis and Carol O'Sullivan Perceptually plausible formations for virtual conversers Computer Animation and Virtual Worlds (CASA'12), 23(3-4), pp321-329. DOI:
  2012 Ludovic Hoyet, Rachel McDonnell, Carol O'Sullivan Push it Real: Perceiving Causality in Virtual Interactions ACM Transaction on Graphics (SIGGRAPH 2012), 31(4), pp90:1-90:9. DOI:
  2012 Hoyet, L. , Ryall, K. , McDonnell, R. , O'Sullivan, C. Sleight of hand: Perception of finger motion from reduced marker sets 16th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, pp79-86. DOI:
  2012 Vicovaro, Michele; Hoyet, Ludovic; Burigana, Luigi; O'Sullivan, Carol; Evaluating the plausibility of edited throwing animations Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, pp175--182. DOI:
  2011 Martin Prazak, Ludovic Hoyet and Carol O'Sullivan Perceptual evaluation of footskate cleanup ACM SIGGRAPH/EG Symposium on Computer Animation (SCA11), pp287-294. DOI:
  2011 Cullen,B. and O'Sullivan,C. A caching approach to real-time procedural generation of cities from GIS data Journal of WSCG, 19(3), pp119-126. DOI:
  2011 Brian Cullen and Carol O'Sullivan Symmetry Hybrids Computational Aesthetics in Graphics, Visualization, and Imaging, pp33-38. DOI:
  2011 Pražák, M., Hoyet, L., O'Sullivan, C. Perceptual evaluation of footskate cleanup SCA 2011: ACM SIGGRAPH / Eurographics Symposium on Computer Animation, pp287-294. DOI:
  2011 Carol O'Sullivan and Cathy Ennis Metropolis: multisensory simulation of a populated city International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), pp1-7. DOI:
  2011 Micheal Larkin and Carol O'Sullivan Perception of Simplification Artifacts for Animated Characters ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualisation (APGV11), pp93-100. DOI:
  2011 Patrick Paczkowski, Min H. Kim, Yann Morvan, Julie Dorsey, Holly Rushmeier, and Carol O'Sullivan Insitu: Sketching Architectural Designs in Context ACM Transactions on Graphics, 30(6), pp182:1-182:10. DOI:

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