Module Descriptor School of Computer Science and Statistics
|Module Name||Real-time Animation|
|Module Short Title|
2 lecture hours per week.
|Module Personnel||Prof. Rachel McDonnell|
On successful completion of this module, students will be able to:
The aim of this module is to provide students with a deep understanding of the theory and techniques behind real time animation. We will explore computer animation and advanced issues such as behavioural animation and motion capture and also look at specific fundamental concepts such as interpolation.
Specific topics addressed in this module include:
|Recommended Reading List|
C++, OpenGL or equivalent 3D graphics library
Students will undertake three small individual programming coursework assignments as well as one large final project involving the development of a project proposal in real-time animation and physics, for which students will be marked on the proposal and their oral presentation.
|Academic Year of Data||2017/18|