Module Descriptor School of Computer Science and Statistics
|Module Name||Real-time Animation|
|Module Short Title|
|Semester Taught||Michaelmas term|
Lecture hours: 2, Lab hours: 1 per week
|Module Personnel||Assistant Professor Rachel McDonnell|
When students have successfully completed this module they should be able to:
The aim of this course is to provide students with a deep understanding of the theory and techniques behind real time animation. We will explore computer animation and advanced issues such as behavioural animation and motion capture and also look at specific fundamental concepts such as interpolation.
Specific topics addressed in this module include:
|Recommended Reading List|
C++, OpenGL or equivalent 3D graphics library.
Students will undertake three smaller individual programming coursework assignments as well as one larger final project involving the development of a project proposal in real-time animation and physics. Students will be marked on the proposal and their oral presentation.
|Academic Year of Data|