CS7055: [Real-time Rendering]

Michaelmas Term (26th September 2016 to 16th December 2016)

Lecturer: Dr. Michael Manzke

Timetable

 

Schedule:

This CS7055 Schedule for Michaelmas Term 2016 is preliminary and may change.

 

 Week   Lectures
Tutorials
Game Tech Talks
Notes
   1 Wed 28/09 Lecture Introduction
Thu 29/09 Lecture GPU Programming Intro
Thu 29/09 Lecture OpenGL
   2 Wed 05/10  1st Lecture GLSL Into Lab
Thu 06/10  2nd Lecture Reflectance
Thu 06/10  1st Tutorial Assignment 1
   3 Wed 12/10  3rd Lecture Transmittance
Thu 13/10  4th Lecture Assignment 2: Transmittance & Normal Mapping
Thu 13/10  2nd Tutorial  Checking Coursework Progress
   4  Wed 19/10  5th Lecture  
Thu 20/10 6th Lecture  
Thu 20/10 3rd Tutorial  Checking Coursework Progress
   5  Wed 26/10 7th Lecture NPR
Thu 27/10 8th Lecture  Assigment 4
Thu 27/10 4th Tutorial  Checking Coursework Progress
   6   Wed 02/11 9th Lecture   
Thu 03/11 10th Lecture 
Volume Rendering
Thu 03/11 5th Tutorial   Checking Coursework Progress
   7   Wed 09/11 Reading Week Reading Week 
Thu 10/11 Reading Week  Reading Week 
Thu 10/11 Reading Week  Reading Week 
   8   Wed 16/11 11th Lecture
Global Illumination
Thu 17/11 1st GAME TECH TALKS PISUT
MICHAEL 
Thu 17/11 6th Tutorial Checking Coursework Progress
   9   Wed 23/11 13th Lecture  
Thu 24/11 2nd GAME TECH TALKS MAHA
ABAY 
DANIEL
SEAN
SIOBHAN 
Thu 24/11 14th Lecture  Checking Coursework Progress 
  10   Wed 30/11 15th Lecture  
Thu 01/12  4th GAME TECH TALK VANYA
SARAH
PRASHANT
ASSET
AKSHAY 
Thu 01/12  16th Lecture Checking Coursework Progress  
  11   Wed 07/12  17th Lecture
 
Thu 08/12  5th GAME TECH TALKS SAMIR
XIN
LAN
KAI 
EDUARDO
Thu 08/12 18th Lecture  Checking Coursework Progress  
  12   Wed 14/12 5th GAME TECH TALKS  JIAN
SAURABH
BEN
MENGXIA
YINGHAN
NEIL
EOIN
YLVA 
 
Thu 15/12 14:00 - 15:00 Assigment 4 Presentation - IET Lab
Thu 15/12 16:00 - 17:00  Assigment 4 Presentation - IET Lab
Thu 15/12 17:00 - 18:00  Assigment 4 Presentation - IET Lab 

 

OpenGL 2.1

GLSL 1.2


TyphoonLabs' OpenGL Shading Language tutorials

Chapter 1 – Introduction to GLSL

Chapter 2 -GLSL Basics

Chapter 3 - GLSL Basic Shaders

Chapter 4 - Advanced Shaders

Chapter 5 - Appendix