Prof. Mads Haahr

Welcome! This is my home page at the School of Computer Science and Statistics, Trinity College Dublin, Ireland. My research group is the Graphics, Vision and Visualisation group.

The last updates to this page were on 1 July 2021 08:23:59 IST.

Contact Details

Office: Room 02-013, Centre for Creative Technologies and Media Engineering [map]
Office hours: Please arrange appointment
Telephone: +353 1 896 1765 (reception, leave messages here)
Telephone: +353 1 896 1540 (direct office line, no voicemail)
Email: ←best option

Course Information

I am Course Director for the MSc in Interactive Digital Media.

At the moment, I am teaching the following courses:

True Random Numbers

I am founder and CEO of the true random number service RANDOM.ORG, which has existed since 1998. You can read more about this on the History of RANDOM.ORG.

Serious Games

I have spun off a game studio called Haunted Planet Studios from a translational research project supported by the National Digital Research Centre. We make games for cultural engagement and for learning.

Our cultural engagement games are location-based augmented-reality games made for cultural heritage sites. I talk about this type of game in a lecture about our award-winning Bram Stoker's Vampires game, which is set in Trinity College Dublin, Ireland. Our latest title of this type is Kampen om Maden, which is co-developed with researchers and historians from Mosede Fort: Danmark 1914-1918, a WW1 museum and historical fort south of Copenhagen, Denmark.

Our visual novel game Gaming for Peace: Kusam was developed in collaboration with researchers in sociology, psychology, computer science and with partner institutions from across the EU with support by the European Commission under the Horizon 2020 project. The game is designed to train novice peacekeepers in soft skills, specifically communication, cultural awareness and gender awareness.

Research Staff and Students

Current postdocs, research assistants and PhD students:

Past PhD students:

Full List of Publications

Please see the full list of publications that Trinity College maintains for me.

I also edit the journal Crossings: Electronic Journal of Art and Technology, which is in hiatus at the moment.

Selected Publications

Game studies and interactive digital narrative:

Serious games:

Location-based and augmented-reality narratives:

Art, science and technology:

Self-organisation in mobile networks and large-scale overlay networks:

Mobile and ubiquitous computing: