Levels of Detail in Physically-based Real-time Animation (bibtex)
by Dingliana, John and Sullivan, CO
Reference:
Levels of Detail in Physically-based Real-time Animation. Dingliana, John and Sullivan, CO. In ERCIM News (special issue on computer graphics and visualization). volume 24. 2001.
Bibtex Entry:
@article{dingliana2001levels,
  title={Levels of Detail in Physically-based Real-time Animation},
  author={Dingliana, John and Sullivan, CO},
  journal={ERCIM News (special issue on computer graphics and visualization)},
  volume={24},
  pages={43--44},
  year={2001}
}
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